Dylan Murayama

Unity Developer / C# / Animation / Design

LinkedInEmailYouTubeInstagramMedium

About me

I am a Unity Developer from Maui, Hawaii. I currently have 2 years of experience coding and developing games in Unity. Aside from game development, I have experience creating assets such as UI, 2D frame-by-frame animations, game assets, and many other things in Photoshop. I am also learning firsthand how to create videos and cinematics within Adobe Premiere and create and edit audio in Adobe Audition.

I graduated from the University of Oregon with a degree in Finance. A couple of years later during the pandemic, I was fortunate to come across an opportunity to begin my journey as a Unity developer. I started developing in late 2020 and have been running with it ever since.

Video games have always been a big part of my life. From playing The Jungle Book and Sonic on the original Sega Genesis to taking the skies with my Dad in Crimson Skies every day after school to playing Call of Duty 4 at a competitive level, and spending countless hours on World of Warcraft to this day. . . video games will always be a big part of my life.

As a developer and creator, I am always looking to build on what I have learned, and do my best to learn what I do not yet know.

After working independently on my last project, I would love to find a team to be a part of but I am always open to working independently for the right project.