GameDev HQ

Nova star

  • Game developed by the Projects Team.

  • Designed multiple enemies, and the final boss encounter.

  • Created many animations and enemy entrances using the Unity Animator.

  • https://gamedevhq.itch.io/nova-star

Dungeon Escape

  • Mobile Platformer

  • Implemented the use of an abstract to create the enemies.

  • Set up the mobile controls

  • Created the map through tile mapping

  • Added depth to the scene through multiple layers and a parallax effect.

The Great fleece

  • 3D click-to-move game

  • Utilized hidden triggers to change views throughout the game.

  • Used the Unity Animator and multiple camera techinques to create various cinematics.

spaceshooter pro

  • First time coding as well as first time creating a game.

  • Designed and coded the attacks for the enemies and bosses.

  • Created several different power-ups and collectibles.