Game developed by the Projects Team.
Designed multiple enemies, and the final boss encounter.
Created many animations and enemy entrances using the Unity Animator.
https://gamedevhq.itch.io/nova-star
Mobile Platformer
Implemented the use of an abstract to create the enemies.
Set up the mobile controls
Created the map through tile mapping
Added depth to the scene through multiple layers and a parallax effect.
3D click-to-move game
Utilized hidden triggers to change views throughout the game.
Used the Unity Animator and multiple camera techinques to create various cinematics.
First time coding as well as first time creating a game.
Designed and coded the attacks for the enemies and bosses.
Created several different power-ups and collectibles.